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With an estimated 30 million gamers in the UK, video games provide an effective and creative advertising channel to reach consumers.

One issue though for many brands and media buyers is not knowing how to execute an in-game advertising campaign, or in a broader sense, not knowing the various types of in-game advertising. Most people visualize advertising inside of video games as strictly hard-coded or product placement, but this is just one of several types of in-game advertising.

Did you know that you can actually run a real-time advertising campaign inside of video games, just like any other digital channel, using nothing more than standard IAB creatives?

Let’s take a look at the three types of in-game advertising below.

Dynamic In-Game Advertising (aka DIGA)
The newest, and by far the most popular type of in-game advertising, DIGA allows media buyers to purchase real-time and geo-targeting capable advertising inside of video games. The adverts appear inside a 3D game environment, on virtual objects such as billboards, posters, and bus stops – all of which are objects that you’d expect to see in a realistic sports or urban environment video game.

Ad networks are able to deliver dynamic in-game ads in real-time using an ad server, in the same way that banner ads are served on websites and blogs. The technology even allows the ads to be placed in games that have already been released; allowing game publishers to earn an additional recurring revenue stream long after the launch of a game.

One of the benefits of DIGA is the ease of planning and launching a campaign. DIGA allows brands and media buyers to run time-sensitive promotions, on a convenient CPM price model. An advertiser only has to supply standard IAB creatives, and the ads get integrated into blockbuster video game titles on console, PC, and mobile platforms.

Static In-Game Advertising
Often what most people visualize when it comes to in-game advertisements, static in-game advertising takes the form of product placement inside of console, PC, and mobile video games. The advertisements are planned and integrated into a video game during its design and development stage, and therefore allow for much more customized integration. For example, static in-game advertisements are typically integrated into the storyline of a game, or allow players to interact with a brand.

For brands and media buyers looking to reach a global audience, static would be fantastic channel to pursue because it lacks geo-targeting abilities. It wouldn’t be ideal however for brands looking to promote a time sensitive campaign, as static in-game ads remain in a video game for its entire life cycle (typically three years).

Advergames
A portmanteau of the words “advertising” and “gaming”, advergames go well beyond just in-game advertising. In short, it’s a custom build video game with a sole purpose of promoting a brand or product. Advergames can be played on just about platform, and range from a fully functional 3D game to a simple browser based mini-game. Typically, an advergame’s storyline, gameplay, and environment will heavily promote the commissioning brand or product.

One of the main benefits of an advergame, is the ability for a brand to build a fun and positive connection with consumers. Similarly with static in-game advertising, advergames are best suited for brands and media buyers looking to drive awareness on a global scale. Costs, development time, and a lack of targeting abilities provide obstacles for most companies pursuing advergames as a channel.

In summary, video games are a must-have advertising channel if your brand or client is looking to drive awareness and connect with consumers in a new and exciting way – and with the growth of dynamic in-game advertising, there is a solution for brands of all sizes and budgets!

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Jordan L. Howard

Jordan L. Howard

Co-Founder & CEO @ RapidFire Inc.

Video Game Software, Tech, & Advertising Professional 🇨🇦
🎮 Gamertag: CoCaYNE

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RapidFire Inc.

RapidFire Inc.

RapidFire operates the largest In-Game Advertising Network in the World, allowing Brands and Media Buyers to advertising inside of AAA video games.

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Danielle Z.

Danielle Z.

Social Media & PR Coordinator @ RapidFire Inc. Danielle is also working towards her MBA at Simon Fraser University in Vancouver.

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Janelle Cairns

Janelle Cairns

Account Coordinator & Ad Operations @ RapidFire Inc. Janelle is also quite the equestrian enthusiast, and even has her own horse named Valentine.

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RapidFire Campaigns

Check out some of Our Campaigns below,
and see what in-game advertising can do for Your Company!

RapidFire Campaigns

Check out some of Our Campaigns below,
and see what in-game advertising can do
for Your Company!

Want To Advertise With Us?

RapidFire can help you connect with one of the largest audiences in the World,
Video Games. To start a campaign, or to request our Media Kit, or to simply learn more about what
we have to offer, we’re standing by and ready to assist!

Want To Advertise With Us?

RapidFire can help you connect with one of the largest audiences in the World, Video Games. To start a campaign, or to request our Media Kit, or to simply learn more about what we have to offer, we’re standing by and ready to assist!

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